Note! This file only contains user-visible changes. There may be others. For a more detailed description of changes between releases, read src/ChangeLog, and for the full picture, make a diff between releases. User-visible changes in 0.8.15: - A few changes in the core of the custom chip emulation; this should mean more accuracy in general, but likely also a few new bugs in this version. It may be a little slower as well. - "68040" emulation. Dedicated to all the clueless folks out there. (with thanks to Christian Bauer) User-visible changes in 0.8.14: - More bug fixes: * CPU emulation problem that could have caused copy protection schemes to malfunction has been fixed. * Some AGA problems fixed (one of them visible in ECS modes). * UAE should work again on non-x86 systems. - By default the emulator will try to approximate an A500 in CPU speed. This setting existed before, but it's a bit more accurate now and on by default. - There is a new option to control the number of emulated disk drives. - Software autofire for the keyboard joystick replacements User-visible changes in 0.8.13: - Bye bye GGI port - Several bugs fixed, mostly in the filesystem code - AGA updates User-visible changes in 0.8.12: - Several bugfixes User-visible changes in 0.8.11: - Finally, an accurate copper emulation, thanks to Sam Jordan. - Sprite emulation fixes, also due to Sam Jordan. - Some CPU emulation fixes (Keith Rollin, Toni Wilen, Lauri Pesonen) - Old command line options actually work now. - Some floppy related lockups removed. User-visible changes in 0.8.10: - Audio interpolation - Bugfixes for * disk emulation * FPU emulation * CPU prefetch emulation (the "compatible" setting). * some 2.0+ filesystem packets * text-based UI (should compile again) * some other parts - People like me who liked the old command line options better can now use (most of) them again. User-visible changes in 0.8.9: - The filesystem emulation should be able to emulate an Amiga FS more accurately. Script/Pure bits and filenotes are kept. - Patrick Ohly contributed SCSI support (currently Linux only) that allows you to (e.g.) use CD writers with the emulator. User-visible changes in 0.8.8: - I'm sure there were some. User-visible changes in 0.8.7: - Commandline and configuration file handling has been redone. The old options are now longer supported - Hardfiles and filesystems are called DHx: instead of UAEx: - Filesystem emulation supports more 2.0+ packets - FPU works again User-visible changes in 0.8.6: - Black scanlines implemented ('D' modifier for "-O" option) - Should no longer crash when resetting the emulation - DOS port update - Improvements in X11 and ncurses user interfaces. - Sound can be re-configured at run-time in the UI. User-visible changes in 0.8.5: - Prettier gtk user interface - Swedish documentation by Jonas Holm Pileborg - Might compile with BSD make - The 68000 MOVEP instruction works properly - Many Win32 code updates - it _might_ compile out of the box for you if your compiler setup is identical to mine User-visible changes in 0.8.4: - The option "-O" has two new modifiers, 'a' and 'p'. User-visible changes in 0.8.3: - Amiga and GGI ports updated - X11 version supports DGA and windowed mode in one binary, hotkeys, and a mouse grabbing mode User-visible changes in 0.8.2: - Should compile on *BSD and on non-x86 systems again. - Better gtk detection (hopefully) - Fixed bugs that made the low bandwidth feature and dithered color output unusable in the X11 version. - The X11 driver can now display 8 bit Picasso screens even on truecolor X displays. User-visible changes in 0.8.1: - BeOS update (Christian Bauer) - New copper code that should be more exact and maybe a little bit faster. - Picasso bug fixed that caused corruption of window scrollbars. - Fix for problems in interlace modes on line doubled displays. - The CPU emulation can try to approximate the speed of a 7MHz A500. User-visible changes in 0.8.0: - Better support for some BSD variants. - Fixed a display bug that caused dual playfield displays in high resolution to look wrong. - The gtk UI no longer crashes when the "-G" option is used. User-visible changes in 0.7.0: - Picasso96 graphics card emulation by Brian King. - All CPU emulations (68000, 68010, 68020, 68020 + FPU, 68000 compatible) are now compiled into one binary and selectable at run-time. - Many changes in hardfile support. Now you can mount several hardfiles in arbitrary order. You can specify the geometry for every hardfile. The hardfile device has been renamed to "uaehf.device". Please adjust your MountList entry. - Stereo sound support - UAE has been ported to pOS by Samuel Devulder - New sound back-end that just writes sound to a file. - Improved serial support - The XFree86 VidMode extension is supported; if you use it, the X11 version will switch to the video mode that is "closest" to what you specified on the commandline. - Many minor and major bugfixes User-visible changes in 0.6.9: - The sprite code finally seems to work now (well, mostly :( ) - Sprite-to-sprite collisions implemented - EHB and dual playfield modes are faster on x86 systems. - Disk changes should be detected again. - Believe it or not, I think the reset and quit buttons in the UI actually work this time. - POSIX_PENGUINS for Linux systems with glibc-2.0. There's now real hope that it speeds things up on SMP machines (it still slows down single processor machines if it's enabled, though). - The filesystem code should be somewhat more robust. It can also be set up to run multi-threaded. That makes sense even on single processor machines. - The old follow-mouse hack for the X version is disabled. There is now a new Amiga program named "mousehack". Please put it in the directory you use for harddisk emulation and put the command "run >NIL: mousehack" in your startup-sequence. - 4 or 8 MB chip memory are supported. - Two joysticks are supported on Linux systems, as well as several alternative keyboard "fake" joysticks (using two simultaneously is possible). Also, two joystick buttons are now supported. - The SVGAlib/DOS version user interface is a bit improved. It can now be used during the emulation by pressing F11, e.g. for changing disks. - For the non-DGA X11 version, the LOW_BANDWITH and DONT_WANT_SHM compile options have been turned into the -L and -T run-time options. - Linux/GGI port by Christian Schmitt/Stefan Reinauer (untested) User-visible changes in 0.6.8: - This should contain all the necessary files... - Bugfixes User-visible changes in 0.6.7: - Some bugs in the new playfield code removed; some speed improvements - New alternate user-interface for X (note the debugger doesn't completely work yet). The Tk GUI is also improved. Note that I don't use either, so there are no stability guarantees. - The options "-d" and "-C" are replaced with "-O", which allows much better control over the graphics display. The old options will continue to work for a few more releases and will be removed after that. - Yet Another Blitter Bug fixed (Sanity Arte demo) - Blitter control by copper now works (would have worked before if I hadn't forgotten the COPCON register) - On Linux systems (running at least kernel version 1.3.something) UAE can now be set up to run in two threads. That's only potentially useful on SMP machines, it's a performance loss on other machines. It currently is most probably a big performance loss even on SMP machines: The implementation is very primitive. This is just to get started. User-visible changes in 0.6.6: - Playfield hardware emulation almost completely rewritten. It _should_ be somewhat more stable and bugfree, but there's no doubt that there are some new fun and exciting bugs in this version. Features: Interlace drawing merges two frames and should look better, plus it now works with even frame skip values. The copper is more accurate. Sprite DMA works better (see Interference by Sanity) Some other bugs removed. - The spanish keyboard now has a "W". - Nice pictures in the Tk GUI. - The USER_PROGRAMS_BEHAVE compile-time option now "works" even if you don't use the compiler. User-visible changes in 0.6.5: - Bugfixes in the filesystem code and in the compiler - There was some speed loss in 0.6.4, which should be fixed for the i386 versions. Actually, UAE won't run on a 386 anymore (uses the bswapl instruction). It would be pointless anyway... - The text user interface in the SVGAlib and DOS versions supports harddisks better - The XFree86 DGA extension is supported. - Italian documentation by Paolo Besser. - Spanish keyboard support for X; French keyboard updated - I _hope_ that the X version UAE now always resets keyboard autorepeat. - Option "-A" to control the accuracy of the emulation. Use "-A 0" to restore the old behaviour, which is likely to be somewhat faster. - Solaris sound should actually compile this time. - The built-in debugger has a "M" command to search for sound modules. For versions earlier than 0.6.5, you'll have to read the ChangeLog to find out what's new.